// Item Delay Database
// Max number of entries is defined in itemdb.h as MAX_ITEMDELAYS
//
// Structure:
// Item ID,Delay in Milliseconds

//Yggdrasils
//This cooldown was added officially in renewal servers.
//It didn't exist before renewal, but you can enable if you want.
//607,5000 //Yggdrasilberry
//608,3000 //Seed_Of_Yggdrasil

//12202,60000	//Str_Dish10_
//12203,60000	//Agi_Dish10_
//12204,60000	//Int_Dish10_
//12205,60000	//Dex_Dish10_
//12206,60000	//Luk_Dish10_
//12207,60000	//Vit_Dish10_
12208,60000	//Battle_Manual
12210,60000	//Bubble_Gum
14538,300000	//Glass_Of_Illusion
14586,180000	//Spark_Candy

//Rental Mounts
12622,3000 //Boarding_Halter

//Transformation Scrolls
12658,10000 //Trans_Scroll_Devi
12659,10000 //Trans_Scroll_Ray_Arch
12660,10000 //Trans_Scroll_Mavka
12661,10000 //Trans_Scroll_Marduk
12662,10000 //Trans_Scroll_Banshee
12663,10000 //Trans_Scroll_Poring
12664,10000 //Trans_Scroll_Golem

//Rune Stones
12725,120000 //Runstone_Nosiege
12726,30000 //Runstone_Rhydo
12727,60000 //Runstone_Verkana
12732,1000 //Runstone_Pertz